More archers in Bear Trap?
Start with 10/10/80 infantry/cavalry/archers, then compare damage with 5/5/90.
Heroes, troop ratios, rally skills, presets and practical tips in one place.
Highlighted tips
Start with 10/10/80 infantry/cavalry/archers, then compare damage with 5/5/90.
Optimize your total damage across marches, not just one rally.
Chenko, Yeonwoo and Amane are common rally-joining options.
Starting a rally is different from joining someone else's.
A stronger skill can replace an earlier joining bonus.
Check your first hero's expedition skill before joining.
Position and timing help you join more rallies.
Compare damage with similar troop tiers, leaders and march sizes.
Arena/exploration skills are different from expedition battle skills.
The first expedition skill of the lead joining hero may apply.
Save separate joining lineups for damage and survivability.
Consider all three heroes and applicable equipment.
Skill compatibility beats a misleading overall power number.
A rally does not gain every skill from every joining hero.
Compare skill effect and level, not only stars.
Activation effects may differ between attacking and defending.
No PvP infantry/cavalry/archer ratio wins every matchup.
Prepare one each for Bear Trap, castle attack and garrison.
Have a defense leader and reinforcements ready.
Keep the castle occupied while swapping to defense.
Check capacity and incoming enemy rally timing.
Reinforcements should arrive before the previous team leaves.
Reduce the defender's time to refill between attacks.
Capturing the castle alone is not the whole battle.
Refill troops and manage survival over time.
Repeat quick heals with alliance help during long battles.
Check pets, city buffs, teleports and healing resources.
Do not learn the controls in a live battle.
Spreading every upgrade too thin weakens your strongest team.
Check which stat your main march currently lacks.
They improve different parts of the combat system.
Upgrade the bottleneck rather than following a rigid list.
Consider growth events and KvK scoring days.
Compare your actual best march, skills and gear.
Check damage, wounded troops and matchup before the result.
Do not rank expedition heroes by Arena alone.
Troop count matters less if they cannot enter your main march.
The same troop ratio performs differently against different defenders.
Consistency is better than forced attendance.
Check each event's current Day 1–5 rules before using materials.
Changing heroes afterward can reset troop numbers.
Avoid overlapping heroes and troops across concurrent marches.
Use ratios for general cases and counts when rally caps are strict.
Spend building, hero, pet and gear materials when points count.
Verify whether escort/raid missions count for both rewards.
Check the cart grade and expected reward before escorting.
Help teammates and claim available support rewards.
Repeated battles make each stamina saving meaningful.
Join once without a hero, then wait for R4's full-attack signal.
Auto battles use your submitted lineup and boosts.
Study enemy records before distributing strength.
R5/R4 can then reorganize the final three battle lanes.
No matching tips.
Suggested tactics, not mandatory alliance rules. Check the game version and current orders.